Characters

Overview
Characters represent individuals in Axioms distinct from populations. Characters come in many different forms and they have different goals. They include Deities, Spirits, nobles, merchants, mages, and religious leaders among others. They all have certain standard attributes as well as certain magical aptitudes based on their race. They also have opinions and ideologies like populations do. They generally have a home nation and/or province. Deities are all NPCs/AIs and they additionally possess a Divinity comprised of a primary and multiple secondary Essences. Essences are related to ideologies and magical aptitudes as well as attributes. Characters are also able to perform varying actions depending on their nature and what in game assets such as Buildings, Resources/Goods/Products, Items, Provinces, and Books they control.

Attributes

 * Strength
 * Fortitude
 * Life
 * Speed
 * Dexterity
 * Intelligence
 * Charisma

Actions

 * Research

Assets

 * Coins
 * Prestige
 * Population